Interplay Inc. experience design.

PUTTING PARTICIPATION TO WORK

Interplay specializes in experiential communications, learning, and social engagement, driving bottom line results by fusing core human traits with business objectives and creating a space where people readily participate in all types of change.

Interplay clients recognize our ability to leverage their target audience when it comes to change. They have to change minds and attitudes, shift behaviors, and get people moving in new directions. Interplay clients need to inspire action and get results while cutting through the static surrounding their audience.

That's why companies like Starbucks, Microsoft, and Pyramid Breweries hire us. Whether their goal is active employee participation in a strategic plan, smart social fun for an international audience, or getting people inside a brand, we create a state of mind where people move toward change rather than running away from it.

ENGAGING, IMPROVING, EVERYWHERE

From a frown to a smile, from uninteresting data to engaging education, we make many forms of change enjoyable, easier to accomplish, and longer lasting. Individual moments of "at your desk" inspiration, group games and exercises, long term programs… our hands-on and mind-on customized experiences deliver results using mediums and methods that resonate with your audience and catalyze active participation in your goal.

Since 1997 we've been improving learning, communications, and interpersonal relations across many business sectors, providing training departments, management teams, human resource departments, communication consultants, marketing and public relations directors, fundraisers, even retail districts and museums with a customized tool that inspires change in a targeted audience.

EXPERIENCE OUR EXPERIENCE

Our Experience designers bring their ability to uncover and connect with the playful core inside all of us. This immediate circle of minds sees opportunity for play hidden deep in the most mundane data, everyday activities, and even simple objects. Rob Hyman, Chief Experience Officer leads our talented team of designers like Michael Adams: board game designer who has published over 15 games with companies like Cranium and Mattel, Shawn Belyea: theater educator and director/producer of the 14/48 festival, William Moore: fine artist and film art director, Ray Freeman: architect, teacher, and programmer. The common thread? This immediate circle of minds and an ever expanding galaxy of experiential designers intersected with ENTROS, a ground-breaking experiential design company based in Seattle in the early 1990s.

CREATIVE CLIENT COLLABORATORS

Our clients are part of the process. In a collaborative setting, we help our clients see the Experience potential as they help us understand everything about their business and their goals. Here are a few of the many who have benefited from high Return On Experience: the returns they get from their engaged, inspired, and more effective workforce.

Recharge
Jansport
Microsoft
Starbucks
Ticketmaster
DDB Worldwide
Safeco Insurance
Charter Construction
AT&T
Teradata
Expedia.com
Delta Dental
Speakeasy.net
Brainerd Foundation
The Space Needle
The Boeing Company
Andy Mirkovich productions
The Alliance for Education

ACHIEVING YOUR OBJECTIVE

What can you achieve with Interplay? We create Experiences that …

Tell us about your objectives and we'll tell you how we can inspire your audience to move towards them.

Examples

PICTURE THIS

picture movie

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picture movie

 

Contact Rob Hyman, Chief Experience Officer
Phone: 206.396.0402 Email: RobH@Interplayinc.com

Interplay Inc. - experience design.